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THREE

Daniel Madison

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The final admission of the best selling underground trilogy of journals on modern, close-up, underground subterfuge and deception

INTRODUCTION

An introduction to III by Daniel Madison


PRELUDE

An introduction to III by Chris Alexander


THE D DOUBLE

A rotating double lift from the centre of the deck


THE M DOUBLE

A rotating double lift from the centre of the deck with a one-handed opened


MAD TENKAI STEAL

A technique for stealing a card into Tenkai-palm from the bottom of the deck with one hand
INVERSE MTS

An inverted MTS [Mad Tenkai Steal] reversing the top card into a face up Tenkai from a face-down deck - all with one hand


MAD TENKAI CUT

A method for controlling a cut card to the top of the deck


THE SNAP DELAY

A cunning colour change utilising the Snap Change


PRESSURE SHOT

A shoot-out/pop move that causes the card to flip as opposed to spin


TIME TRANSPO

A very fast transposition that happens between two cards on top of two different packets


ROLL LOAD

A sly loading technique for any sandwich effect


4 OFF

A four-card production

CRAWL CONTROL

A simple method for controlling a selected card to the bottom of the deck


TABLE TWIST

A colour-change that happens with a tabled/surfaced deck


BASE CHANGE

A simple colour-change based on the TABLE TWIST principal


CUF

The selected card appears under spectators' foot

PK PEEK

A method for peeking the bottom card

D2C

Deck to Ceiling

50/50

The spectator deals a pair or any two force cards

40/60

The spectator sandwiches their own selection without the performer touching the deck


BOXING M

The spectators signed card is found fully sealed in a new deck


CAPTURE

The performer causes a photo of a selected card to change on a spectators' camera phone


BACK2BASE

A method for stealing the bottom card - cunning alternative to the Gamblers Cop


GHOST SANDWICH

A very visual sandwich effect


RIPFREE

A very powerful torn and restored card


SPADE CONTROL

A method for controlling a selected card to the bottom of the deck


BASE JUMP

A shoot-out of a controlled card from a stretch/reach cut - Hot-Shot-Cut alternative


HALF SWITCH

A sneaky method for controlling a selected card to the top of the deck

BACKSPACE

A card vanish from an open palm


THE KELLY PSYCH

An intricate method for controlling a selected card to the bottom of the deck


REVOLVER

A method for stealing a controlled card to the pocket / controlling a selected card to the top of the deck

CAMEO2

A power-sandwich routine